Mark Identification

Serial Number

98573796

Filing Date

May 29, 2024

Trademark by

GOOGLE LLC

Classification Information

Video game consoles; wearable game consoles

Toys and Sporting Goods

Smartwatches; wearable computers in the nature of smartwatches; wearable activity trackers; wearable electronic devices, namely, smartwatches, smart-bracelets, and smart-wristbands comprised of recorded software for gaming, fitness activities, activity and fitness tracking, communicating and interacting with others, creating and displaying avatars, and making and processing payments; downloadable and recorded software for tracking, monitoring, processing, displaying, storing, transmitting, and analyzing fitness, physical-activity, biometric, health, and wellness data, information, goals, and statistics; downloadable and recorded game software; downloadable and recorded software for engaging in fitness activities, communicating and interacting with others, creating and displaying avatars, and making and processing payments; downloadable and recorded social gaming and communications software platform where users can engage in social interactions, such as synchronous and asynchronous gaming, chatting, and social sharing; cases adapted for holding smartwatches; smartwatch straps; smartwatch bands

Electrical and Scientific Apparatus

Watches; wrist watches; sports watches; watch bands; watch straps; watch straps made of metal, leather, plastic, silicone, or rubber

Jewelry

Providing online computer games; entertainment services, namely, providing online computer games; providing online computer games featuring virtual worlds in which users can interact for entertainment purposes

Education and Entertainment

Providing online non-downloadable software for tracking, monitoring, processing, displaying, storing, transmitting, and analyzing fitness, physical-activity, biometric, health, and wellness data, information, goals, and statistics; providing online non-downloadable game software; providing online non-downloadable software for engaging in fitness activities, communicating and interacting with others, and creating and displaying avatars; providing online websites featuring technology that enables online users to create personal profiles featuring social networking information and to transfer and share such information among multiple online facilities; providing online non-downloadable social gaming and communications software platform where users can engage in social interactions, such as synchronous and asynchronous gaming, chatting, and social sharing

Computer and Scientific