Downloadable mobile applications for accessing and streaming audiovisual and multimedia content via the internet and global communications networks; Recorded mobile applications for accessing and streaming audiovisual and multimedia content via the internet and global communications networks; Downloadable mobile applications software programs for sharing locations, experiences, text, information and electronic media using a social networking and e-commerce platform for individuals with similar religious interests; Applications software programs, downloadable, in the nature of a mobile application for social networking and e-commerce activities for individuals with similar religious interests; Applications software programs for mobile phones, downloadable, for instant messaging, file sharing, for electronically exchanging data, audio, video images and graphics via computer, mobile, wireless, and communication networks; Applications software programs for mobile phones, downloadable, for processing images, graphics, audio, video, and text; Downloadable computer application software for communication, namely for enabling text chatting, voice calls, and video calls; Downloadable computer software for video and computer games; Downloadable computer software for playing computer games and online wagering games enabling play for fun or virtual currency through any computerized platform, namely, personal computers, laptops, mobile devices, smartphones and tablet devices; Downloadable Computer software for use in searching and making purchases in online marketplaces for software applications; Downloadable computer application software for use in ordering, paying for, and tracking the pickup and delivery of goods; Downloadable computer programs and application software for accessing online retail stores featuring a wide variety of consumers goods of others; Downloadable computer software for analysing market information; Downloadable and recorded computer software for the storage, transmission, verification, and authentication of credit and debit card and other payment and transaction information; Downloadable and recorded computer software used in electronic funds storage, transfer and payment transaction processing; Downloadable computer programs and application software used to process mobile payments and perform contactless transactions with retailers, merchants, and vendors; Downloadable computer software for use in browsing, searching, reviewing, downloading, and reviewing information, news, and commentary in the field of computers, computer software, software applications, computer networks, and cloud computing networks; Downloadable computer software for the artificial production of human speech and text; Downloadable computer software for machine learning, deep learning, natural language generation, statistical learning, supervised learning, un-supervised learning, data mining, predictive analytics and business intelligence; Downloadable computer software for machine-learning based language and speech processing software; Downloadable computer chatbot software for simulating conversations; Downloadable computer software for creating and generating text; Downloadable computer software for use in document management, for searching, browsing and receiving audiovisual information on local and remote area networks and global computer networks, on intranets, or on directories of information available on computer networks, for use in software development and web authoring, for use in exchanging information via global computer networks and online from a computer database and the internet, for business use for financial management, financial planning, business management, customer relationship management (CRM), inventory management, sales force management, planning and management of personal and business finances, and marketing information management, for data mining, for high-speed massive e-commerce data processing, and for data customization, all of the foregoing for use by third parties in connection with an interactive website in the field of e-commerce; Downloadable computer software for streaming of cartoons; Downloadable Computer software for accessing, searching, browsing, displaying, reading, recommending, sharing, posting in social media, organizing, annotating, and archiving content from newspapers, periodicals, blogs, and websites, news, sports, weather, commentary, and other information, and other text, data, graphics, images, audio, video, and multimedia content; Downloadable computer software for use in transmitting, streaming, playing and reviewing audio, video, images and other multimedia content on digital electronic devices; Downloadable computer software for browsing and accessing digital content, computer games, audio works, visual works, audiovisual works, electronic publications, books, movies, and music; Downloadable computer programs and application software for use in generating customized recommendations of audio, video, data, text and other multimedia content, including music, concerts, videos, radio, television, cultural events and entertainment-related programs; Downloadable computer programs and application software for use in connection with a music subscription service, namely for accessing and playing music; Downloadable software for use as a search engine for consumer product search, recommendation, and comparison services; Downloadable Computer software for use in connection with consumer loyalty programs and loyalty cards used to access and use loyalty points; Downloadable computer software for performing computer graphics operations and improving graphical and video display capabilities; Downloadable computer software, namely computer graphics software development tools for advanced graphics processing, for managing and implementing virtual desktop infrastructures, for virtual desktops and applications, and for virtualization technology software; Downloadable computer software application software for internet chatting; Downloadable Computer software application for reading, viewing, listening to or interacting with electronic, digital, audio, video or multimedia books; Downloadable Computer software application for collecting data and information in the fields of health, fitness, food and nutrition; Downloadable computer software applications for use as a cryptocurrency wallet and for managing cryptocurrency transactions using blockchain technology; Downloadable computer software applications for banking services and communications; Downloadable computer software applications for sending, receiving, and reviewing voice messages; Downloadable computer software applications for the streaming of audio and video material on the internet; Downloadable computer software applications for operating a camera and microphone; Downloadable computer software applications for enabling remote, online control of mobile computer workstations; Downloadable computer software applications for managing and monitoring mobile computer workstations; Downloadable computer programs featuring downloadable virtual goods, namely, articles of furniture, golf equipment, stationery, artists' materials, and bricks available for purchase and use in computer programs, in online computer programs and in online virtual worlds; Downloadable computer programs featuring downloadable virtual goods, namely, buildings of metal, monuments of metal, vases, refrigerators, calendars, wigs, rugs, beer, hats, handbags, necklaces, wallpaper, precious metals buildings, not of metal, plants and flowers, books, aquariums, smartphones, clocks, tableware, shoes, fruit, eyeglasses, fresh vegetables, audio electronic apparatus, toys, clothing, furniture, jewelry, sunglasses, and handbags, cosmetics, televisions, computers, cameras, bed, tables, printed publications, canes, magnetic charge cards, cars, phonograph, exercise balls, and yachts available for purchase and use in computer programs, in online computer programs and in online virtual worlds; Downloadable computer programs featuring downloadable virtual goods, namely, virtual credit cards without magnetic coding authenticated by non-fungible tokens for use in online virtual worlds; Downloadable software for use in electronically trading, storing, sending, receiving, accepting and transmitting digital currency, managing digital currency payment and exchange transactions; Downloadable computer software for managing virtual currency transactions; Downloadable computer software for managing crypto asset transactions using blockchain technology; Downloadable electronic publications in the nature of books, magazines, newsletters, brochures, columns, periodicals, articles, blogs, and manuals in the fields of image processing, synthetic data, and video analysis, access management, warehouse management, personnel management, equipment management; Downloadable electronic publications in the nature of books, magazines, newsletters, brochures, columns, periodicals, articles, blogs, and manuals in the fields of music, dance, entertainment, musical bands, musical videos, movies, culture, current events, lifestyle, arts, luxury products and services consisting of travel, automobiles, boating, aviation, jewelry, wine, spirits, vacation properties, fine dining, fashion, beauty, wealth management, food, cuisine, travel, community, leisure activities, and topics of general interest; Computer software platforms, downloadable, for application development, web hosting, database management, and an electronic financial platform that accommodates multiple types of payment and debt transactions; Blank optical data carriers; Blank magnetic data carriers; Prerecorded magnetic data carriers featuring computer programs for use in design and simulation testing of semiconductor devices; Prerecorded magnetic data carriers featuring computer game programs; Prerecorded magnetic data carriers featuring computer software for use in data processing; Downloadable image file containing artwork, text, audio, video, games and Internet Web links relating to video games, computer games, entertainment, animated characters, kawaii characters, digital avatars, people, cartoons, clothing, art, sporting activities, cultural activities, and animals via the internet and wireless devices; Electronic publications, namely, newsletters in the field of accounting recorded on computer media; Downloadable software for generating cryptographic keys for receiving and spending crypto assets; Data sets in the field of personal athletic performance, basketball player analytics, sports statistics, annual rainfall statistics, and stock statistics, recorded or downloadable on a computer media; Downloadable data sets in the field of computer programming for use in building AI software applications; Downloadable data sets featuring audio, visual, and textual data relating to information about people with different demographic segmentation for use in machine learning technology; Downloadable virtual goods in the nature of image files of virtual cars, virtual robots, virtual clothing, virtual toys, virtual airplanes, virtual sunglasses, for use in online virtual environments; Downloadable virtual goods in the nature of image files of furniture, golf equipment, stationery, artists' materials, bricks, handbags, buildings of metal, monuments of metal, vases, refrigerators, calendars, rugs, beer, hats, necklaces, wallpaper, precious metals buildings, not of metal, plants and flowers, books, aquariums, smartphones, clocks, tableware, shoes, fruit, eyeglasses, fresh vegetables, audio electronic apparatus, clothing, furniture, jewelry, sunglasses, and handbags, cosmetics, televisions, computers, cameras, bed, tables, printed publications, canes, magnetic charge cards, phonograph, exercise balls, yachts, food items and beverages for use in online virtual environments; Downloadable computer software for use in the safeguarding of digital files, including audio, video, text, binary, still images, graphics and multimedia files; Digital collectibles in the nature of downloadable audio recordings and downloadable multimedia files containing artwork, text, audio, music movie clips, and video relating to animals, racing, and entertainment authenticated by non-fungible tokens (NFTs); Magnetically encoded identity cards; Magnetically encoded credit cards; Magnetically encoded debit cards; Blank electronic chip cards; Downloadable computer software for use as an electronic wallet; Wearable electronic devices, namely, smartwatches and wearable activity trackers
Electrical and Scientific Apparatus