88736414
Dec 21, 2019
Mar 22, 2022
Active Trademark
Educational toys, namely, toys used for teaching learning concepts to children, namely, manipulative blocks for displaying patterns and groupings, board games; for the purposes of teaching and testing knowledge relating to Mathematics, Languages, Science, Technology, Engineering, Financial Literacy, Logical reasoning, Coding, History, Geography, Computer Science, Social Sciences, Civics, Social Emotional Learning and Behavioural Sciences, none of the foregoing including toys, bath toys or books that can be used in water, a pool or while bathing; Educational playthings, namely, toys used for the purpose for teaching subject specific principles to children, namely, relating to Mathematics, Languages, Science, Technology, Engineering, Financial Literacy, Logical reasoning, Coding, History, Geography, Computer Science, Social Sciences, Civics, Social Emotional Learning and Behavioural Sciences, none of the foregoing including toys, bath toys or books that can be used in water, a pool or while bathing; Electronic educational teaching games, namely, games for teaching learning concepts to children, namely, relating to Mathematics, Languages, Science, Technology, Engineering, Financial Literacy, Logical reasoning, Coding, History, Geography, Computer Science, Social Sciences, Civics, Social Emotional Learning and Behavioural Sciences; Toys adapted for educational purposes, namely, manipulative blocks for displaying patterns and groupings,; Electronic educational game machines for children; Toys, namely, Educational toys related to science, theories and phenomenon; Battling Toys; Construction toys; friction, pump, pull-back, electronic and battery-operated toys; toy food; model building toys; skates, scooters and skateboards; puzzle and assembly toys; Kites; Board games; Card based games; Quiz games, Soft toys and puppets, none of the foregoing including toys, bath toys or books that can be used in water, a pool or while bathing
Toys and Sporting Goods