Serial Number

88483170

Filing Date

Jun 21, 2019

Registration Date

Jan 19, 2021

Trademark by

SHENYANG HUARUI CENTURY INVESTMENT AND DEVELOPMENT CO. LTD.

Active Trademark

Classification Information

Educational services, namely, courses and instruction in the fields of sports, history, adventure learning, acting, science, technology, nutrition, popular culture, social media, media and entertainment, providing information about education, namely, provision of information regarding educational courses and services; providing online and correspondence courses in the field of sports, history, adventure learning, acting science, technology, nutrition, popular culture, social media, media and entertainment; provision of online non-downloadable electronic publications in the nature of magazines, guides, and newsletters in the fields of video games, electronic gaming, sports, sports teams, theme parks, history, gaming, children's education, children's literature, adventure learning, acting, science, technology, nutrition, popular culture, social media, media and entertainment, and sports and entertainment venues; arrange and conduct professional workshop and training courses in the fields of sports, gaming, children's education history, adventure learning, acting, and entertainment; arrange and conduct training courses in educational institutions in the fields of sports, history, adventure learning, acting, science, nutrition, popular culture, social media, media and entertainment; provision of tutoring service in the fields of sports, history, gaming, children's education, children's literature, adventure learning, acting, and entertainment; arrange and conduct on-site educational forums and conferences in the fields of sports, gaming, children's education, children's literature, history, adventure learning, acting, science, technology, nutrition, popular culture, social media, media and entertainment; providing information regarding educational course and professional degree requirements; training services in the fields of sports, history, gaming, children's education, children's literature, adventure learning, acting, science, technology, nutrition, popular culture, social media, media and entertainment

Education and Entertainment