Electronic desktop publishing; Entertainment information; Entertainment services, namely, providing an on-line non-downloadable game software accessible by cell phone applications, providing an on-line tablet computer game, and providing an on-line computer game; Electronic game services provided on-line from a computer network; On-line publication of electronic books and journals; Providing on-line electronic publications in the nature of electronic books and magazines featuring game and book discussions, not downloadable; Providing on-line music, not downloadable; Providing on-line videos, featuring game or book discussions, not downloadable; Publication of texts, other than publicity texts; Publication of books; Scriptwriting, other than for advertising purposes; Songwriting; Providing television programs, not downloadable, via video-on-demand transmission services; Entertainment services, namely, providing online computer games that help maintain an active brain and thus improve memory, speed of processing, and that provide a variety of cognitive benefits that positively impact quality of life; Entertainment services, namely, providing an on-line computer game; Entertainment services, namely, providing online video games; Electronic games services provided by means of the internet; Entertainment services, namely, providing online electronic games; Entertainment services, namely, providing on-line computer games; Entertainment services, namely, providing a website featuring games and puzzles; Entertainment services, namely, providing games of chance via the Internet; Entertainment services, namely, conducting alternate reality games via the internet; Entertainment services, namely, providing temporary use of non-downloadable interactive games; Entertainment services, namely, providing temporary use of non-downloadable electronic games; Entertainment services, namely, providing temporary use of non-downloadable computer games; Entertainment services, namely, providing temporary use of non-downloadable video games; Virtual reality game services provided on-line from a computer network; Entertainment services, namely, providing temporary use of non-downloadable computer learning games; Entertainment services, namely, providing brain training games on-line and in mobile wireless form
Education and Entertainment