Serial Number

87321935

Filing Date

Feb 2, 2017

Registration Date

Dec 22, 2020

Trademark by

BRAINIER SOLUTIONS INC.

Active Trademark

Classification Information

Computer application software for mobile phones, namely, software in the field of learning and training to facilitate the learning and training of authorized users and to provide online seminars, workshops and classes for authorized users

Electrical and Scientific Apparatus

Educational services, namely, providing live and on-line classes and seminars in the fields of business and corporate training

Education and Entertainment

Platform as a service (PAAS) featuring computer software platforms for the creation and viewing of digital content related to training and education; Computer services, namely, providing search platforms to allow users to store, locate, and view training and educational related digital content, access articles, blogs, classes, courses, curricula, documents, and links, provide evaluations and assessments, participate in quizzes, surveys, tests, webinars, teleconferences and discussions, create and view success tracks and succession plans, follow activity streams, and obtain feedback from other users through the platform; Providing a web hosting platform for use of non-downloadable software for storing and viewing select customizable digital content in the field of education and training and viewing sponsor created or selected customizable digital content related to training and education; Providing a web hosting platform for participating in classes, webinars and teleconferences, taking tests, surveys, and evaluations, preparing and monitoring success tracks, linking to other websites, communicating with other users, and purchasing and selling goods and services, all related to the fields of training and education; Computer software development in the field of learning and training; Custom software development of software platform functionality and software content modification for use by others; Providing a website that features technology that enables users to purchase third party digital content in the fields of desktop computing, general business, information technology and human resources; Computer programming and software design in the field of corporate learning and human resources

Computer and Scientific