Serial Number

78975053

Filing Date

Apr 13, 2001

Registration Date

Jan 4, 2005

Trademark by

VIS ENTERTAINMENT LIMITED

Classification Information

Computer games entertainment programs and software; computer games programs; computer games programs and software downloadable from a global communications network; computer game software adapted for use with television receivers; computer software, computer programs and downloadable electronic publications in the nature of magazines all relating to computer games and online entertainment; Cds, CD-ROMs, and interactive CD-ROMs all relating to providing interactive entertainment in the computer games, media and telecommunications sectors; data recording means, namely, computer software for use in digital, electronic, optical and magnetic data storage; and records, discs, tapes, cassettes, cartridges, and cards, all for use in bearing data, sound, images, games, graphics, text, programs or information related to providing interactive entertainment in the computer games, media and telecommunications sectors

Electrical and Scientific Apparatus

Games, toys and playthings, namely, figures, figurines, dolls, soft and plush toys, and cuddly toys, namely, stuffed toys, action toys, baby toys, infant toys, inflatable toys, musical toys, talking toys, interactive talking toys and figures, wind-up toys, water toys, board games, card games, role-playing games, jigsaw puzzles; and sporting articles, namely, soccer balls, footballs, golf balls, rugby balls, baseballs, and basketballs

Toys and Sporting Goods

Entertainment services, namely, providing electronic games services; electronic games services provided by means of a global telecommunications network and network based systems; providing information relating to entertainment and electronic games services via a global communications network or a computer database; providing entertainment by means of television and interactive television in the field of news, comedy, sports, and variety; production of interactive television programs; and providing interactive entertainment, namely electronic games, by means of digital transmissions through a global communications network

Education and Entertainment